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Ochitsubaki
Ochitsubaki





ochitsubaki

Shiragiku has seen many, many apocalypses, but she has never been hurt by any one after the first. Hanashiro and Shirayuri have witnessed THE END OF THE WORLD before. Shiragiku is unfazed and cheery and flippant and whimsical and capricious Shirayuri is nowhere to be found and Hanashiro? Hanashiro is planning on their death in 10 years, when the camellias fall, if they cannot find a reason to live by then. Hanashiro (he/she/they) and their few remaining kin all react differently to the trauma of being immortal and witnessing the apocalypse over and over again in different cycles of reincarnation. The final build contains the JPN version, the ENG version, and a translation of the JPN adaptation. It contains a linear narrative written in a hybrid poetic verse with an original soundtrack and original graphics.

ochitsubaki

My biggest inspiration is the Sega Utena game, playing it in both ENG/JPN. The ENG/JPN versions are two different renditions of the story, thus requiring a separate JPN translation, emulating what happens when you try to translate something as complex as identity. It is is a visual novel that combines a retro anime aesthetic with distinctly modern elegance, and it has three language options: JPN, ENG, and JPN translation. Interested in the Indiepocalypse being delivered straight to you every month? Sign up for the PATREON.OCHITSUBAKI || 落ち椿 is a bilingual JPN/ENG game about translation and how it can run as deeply as the way hypermarginalized people constantly "translate" their identities and traumas for the understanding of others, no matter how far it is from the source material. Symptoms of OCD and Psychosis in Strangers and Film, Vol. Launcher Courtesy of MM Bundle Launcher Indiepocalypse zine contents *BONUS*Electric Zine Maker (WIN/MAC) by alienmelon Spend a moment exploring this slice of a utopian future. The year is 2072 - the earth is communist. Otherwise.how else would one be able to scry into them Rooms & corruption encountered in this game are randomly generated for each run. ROOM.EXE & ROOM(2).EXE (WIN/MAC) by Argondevil Guiderods Lil Flutie 3D : Director's Pandemic Edition (WIN/Browser) by Maciek "Rondaar" Sozanski, Julek Krupinski, Oski "Thinga" PagowskiĪ 3D platformer inspired by the classic Drum & Bass sounds of the 90s and old-school 3D visuals.Ī small puzzle game about telephone switchboard operating.Īmbient Void (WIN/MAC) by Argondevil GuiderodsĮASY & FAST HORROR, SUSPENSE AND DARK AMBIENT MUSIC CREATION.THE AIM: A Simple Interface for spontaneous yet deep & chaotic dark ambient & horror music production. Rorschach is a precise, experimental puzzle platformer amalgamation thing where you use paint to reveal your surroundings. Hanashiro is among the last of the divine. OCHITSUBAKI || 落ち椿 a game about the impossibility of translating trauma. OCHITSUBAKI Demo (WIN/MAC) by Xuan Nguyen

#OCHITSUBAKI SIMULATOR#

Round Up, an 8-bit style sheepdog simulator that should have been made 38 years ago. It comes with a level editor to build & share some with the community. Lucid Lucy is a short, surreal, puzzle point-and-click game made back in 2015 for a high school class assignment.ĭungeon Swap-R (WIN/MAC/Browser) by Pixelized Studioĭungeon Swap-R is a puzzle-game in which you first arrange the rooms then go through them to reach the exit. BaccarisĮxplore the abandoned spaces in the bowels of a wandering fortress. Each issue I hope to bring together games that explore the breadth of what our art form has to offer.Īlso, and this part is very important to me and should truly be taken as given, each contributor is paid and developers are paid royalties on all future sales.

ochitsubaki

In its simplest terms, Indiepocalypse is just a bundle of games (common thing) packaged with a zine (also common thing) about the aforementioned games and comics, reviews and more!Įach month will feature games by 10 different developers.







Ochitsubaki